How We Rank Games — Similarity, Lists and Verdicts Explained
Every number on GamesLike is reproducible. This page explains each one.
Similarity (“games like X”)
Each game is scored against every other on five signals: weighted tag overlap (rare tags such as “souls-like” count far more than “singleplayer”), genre overlap, platform family overlap, closeness of player rating and playtime, and release era. The weights are fixed; nothing is hand-picked. The match ring shows the combined score.
Comparisons
A head-to-head page exists only when two games score high enough on similarity that players plausibly weigh one against the other. Each metric shows the raw numbers; the verdict counts category wins. Playtime has no winner — longer isn't better.
Lists and ranks
Best-of lists are SQL recipes (“rating ≥ 4.2 with 30–500 ratings” for hidden gems, say) run against the whole catalog and rebuilt daily. Genre ranks use a quality score combining data completeness, popularity and rating confidence.
Community votes
“Would you recommend?” counts one vote per game per browser. It's displayed, not used in rankings — yet.
What we don't do
No paid placement, no sponsored ranks, no human reordering. If something looks wrong, it's a data or model bug — tell us and we'll fix the model, not the row.