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X: Tension

X: Tension (2010)

X: Tension is a 2010 game by Egosoft, rated ★ 3.4 by 23 players, about 1 hours long. Below: 12 games like it, ranked by how much they share with it.

★ 3.4 from 23 players About 1h to play

Games like X: Tension

See all matches
  • X: Beyond the Frontier
    Shares Space Sim, Economy, Open World, Steam Cloud and Singleplayer; same developer.
  • X2: The Threat
    Shares Space Sim, Economy, Open World, Steam Cloud and Singleplayer; same developer.
  • X3: Reunion
    Shares Space Sim, Economy, Open World, Steam Cloud and Singleplayer; same developer.
  • The Guild II
    Shares Economy and Singleplayer; same release year.
  • The Guild Gold Edition
    Shares Economy and Singleplayer.
  • Terroir
    Shares Economy, Steam Cloud and Singleplayer.

Overview

X: Tension is a game title released in 2010, available on PC. Its community score is 3.4/5 from 23 ratings. Average playtime is 1 hours — a typical playthrough.

What players actually do with it

61%positive ratings23 votes
1playing now
5on wishlists
6gave upvs 7 beat it

Finish rate = players who marked it beaten ÷ (beaten + dropped) on RAWG. Wishlist and playing-now counts refresh with every sync.

Platforms & availability

PlatformFamilyRelease
PCPCOct 2010

Can my PC run X: Tension?

Minimum

OS: Windows 95 or higher
Processor: Pentium II 200 MHz
Memory: 32 MB RAM
Graphics: 4 MB DirectX-compliant video card
DirectX®: DirectX 7.0 or higher
Hard Drive: 400 MB hard-disk space
Sound: DirectX-compliant sound card

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Questions

When was X: Tension released?

X: Tension was released on October 8, 2010.

What platforms is X: Tension on?

X: Tension is available on PC.

How long is X: Tension?

Average playtime for X: Tension is about 1 hours.

How many people play X: Tension?

721 players on RAWG own X: Tension, 1 are playing it right now and 5 have it on their wishlist.

What games are similar to X: Tension?

Closest matches in our catalog: X: Beyond the Frontier, X2: The Threat, X3: Reunion and The Guild II.

Core data via RAWG. Rankings and similarity are our own computation.