Sly Cooper: Thieves in Time (2013)
Sly Cooper: Thieves in Time is a 2013 game by Sanzaru Games, rated ★ 3.7 by 216 players, about 1 hours long. Below: 30 games like it, ranked by how much they share with it.
Games like Sly Cooper: Thieves in Time
See all matches-
56%
Ratchet & Clank: All 4 OneSame developer; released within 2 years. -
55%
RESOGUNSame developer; same release year. -
53%
MotorStorm RCShares collection; same developer; rated 0.6 lower; released within 1 year. -
50%
Here They LieSame developer; rated 1.0 lower. -
50%
Astro Bot Rescue MissionSame developer; rated 0.5 higher. -
49%
MotorStorm: ApocalypseSame developer; released within 2 years.
Overview
Sly Cooper: Thieves in Time is a game title released in 2013, available on PlayStation 3 and PS Vita. Its community score is 3.7/5 from 216 ratings. Average playtime is 1 hours — a typical playthrough.
What players actually do with it
Finish rate = players who marked it beaten ÷ (beaten + dropped) on RAWG. Wishlist and playing-now counts refresh with every sync.
Platforms & availability
| Platform | Family | Release |
|---|---|---|
| PlayStation 3 | PlayStation | Feb 2013 |
| PS Vita | PlayStation | Feb 2013 |
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Questions
When was Sly Cooper: Thieves in Time released?
Sly Cooper: Thieves in Time was released on February 5, 2013.
What platforms is Sly Cooper: Thieves in Time on?
Sly Cooper: Thieves in Time is available on PlayStation 3 and PS Vita.
How long is Sly Cooper: Thieves in Time?
Average playtime for Sly Cooper: Thieves in Time is about 1 hours.
Is Sly Cooper: Thieves in Time worth finishing?
71% of players who started Sly Cooper: Thieves in Time finished it. 70% of ratings are positive.
How many people play Sly Cooper: Thieves in Time?
786 players on RAWG own Sly Cooper: Thieves in Time, 4 are playing it right now and 50 have it on their wishlist.
What games are similar to Sly Cooper: Thieves in Time?
Closest matches in our catalog: Ratchet & Clank: All 4 One, RESOGUN, MotorStorm RC and Here They Lie.
Core data via RAWG. Rankings and similarity are our own computation.