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Bionic Commando: Rearmed key art

Bionic Commando: Rearmed (2008)

★ 3.3 from 120 players Metacritic 86 About 1h to play 50% finish it

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Overview

A 2008 game release, Bionic Commando: Rearmed can be played on PC, PlayStation 3 and Xbox 360. Players have rated it 120 times, landing at 3.3 out of 5. Expect roughly 1 hours of play, a typical playthrough. On Metacritic it scores 86.

What players actually do with it

50%finish it
55%positive ratings120 votes
4playing now
16on wishlists
51gave upvs 51 beat it

Finish rate = players who marked it beaten ÷ (beaten + dropped) on RAWG. Wishlist and playing-now counts refresh with every sync.

Platforms & availability

PlatformFamilyRelease
PCPCAug 2008
PlayStation 3PlayStation—
Xbox 360XboxJun 2010

Can my PC run Bionic Commando: Rearmed?

Minimum

Supported OS: Windows® XP Service Pack 2 or Windows Vista™
Processor: Intel Pentium 4 2 Ghz/AMD XP 2200+
Memory: 1 GB RAM
Graphics: 128 MB DirectX 9c compatible card / nVIDIA GeForce 6600 GT / or ATI equivalent
Sound: DirectX 9 compatible sound card
DirectX®: DirectX 9c
Hard Drive: 650 MB free hard drive space
Peripherals: Keyboard and mouse, Xbox 360 controller supported

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Questions

When was Bionic Commando: Rearmed released?

Bionic Commando: Rearmed was released on August 14, 2008.

What platforms is Bionic Commando: Rearmed on?

Bionic Commando: Rearmed is available on PC, PlayStation 3 and Xbox 360.

How long is Bionic Commando: Rearmed?

Average playtime for Bionic Commando: Rearmed is about 1 hours.

Is Bionic Commando: Rearmed worth finishing?

50% of players who started Bionic Commando: Rearmed finished it. 55% of ratings are positive.

How many people play Bionic Commando: Rearmed?

1,756 players on RAWG own Bionic Commando: Rearmed, 4 are playing it right now and 16 have it on their wishlist.

What games are similar to Bionic Commando: Rearmed?

Closest matches in our catalog: Strider, Marvel: Ultimate Alliance 2, Bionic Commando (2009) and Dead Rising 2: Off the Record.

Core data via RAWG. Rankings and similarity are our own computation.