Metal Gear Rising: Revengeance vs Tomb Raider
Metal Gear Rising: Revengeance and Tomb Raider overlap on Stealth, Third Person and Full controller support, which is why players keep weighing one against the other. It is a dead heat: 2 metrics each.
| Metric | Metal Gear Rising: Revengeance | Tomb Raider | Edge |
|---|---|---|---|
| Player rating | ★ 4.25 | ★ 4.06 | Metal Gear Rising: Revengeance by 0.19 (4%) |
| Metacritic | 83 | 86 | Tomb Raider by 3 (4%) |
| Catalog popularity | 6,115 adds | 17,886 adds | Tomb Raider by 11771 (192%) |
| Avg. playtime | 6h | 10h | Tomb Raider is longer |
| Platform families | 4 | 3 | Metal Gear Rising: Revengeance |
| Release year | 2013 | 2013 | Same year |
Platform exclusives
- Metal Gear Rising: Revengeance only: Mobile
Verdict
The data splits evenly. Both lean on Stealth, Third Person, Full controller support and Singleplayer, so whichever you pick, the core feel carries over.
See every match for each: games like Metal Gear Rising: Revengeance · games like Tomb Raider
Base game data via RAWG. Comparison computed by us.
Metal Gear Rising: Revengeance
Tomb Raider